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Enchanted Grove
The game component of my Masters Thesis and my final project as a student. The goal was to create a soothing, calm environment the player walks through while being taught a therapy practice called the Three-Minute Breathing Space.
All models were made by me in Autodesk Maya, then textured using Substance Painter and Adobe Photoshop. They were then brought into Unreal Engine 5 and used to setdress a simple item-collecting game scripted by myself.





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Development and Work In Progress Art
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